Vehicle simulator script – Pastebin.com

Dovie Salais

— Made by Tokumei/Aresuu — Join this group https://www.roblox.com/My/Groups.aspx?gid=4572322 — Instances: local VehicleSimulator = Instance.new(“ScreenGui”) local VSV1 = Instance.new(“Frame”) local GiveAllPerks = Instance.new(“TextButton”) local SuperCar = Instance.new(“TextButton”) local CrateESP = Instance.new(“TextButton”) local Speed = Instance.new(“TextButton”) local SpeedBind = Instance.new(“TextBox”) local Torque = Instance.new(“TextButton”) local Torquet = Instance.new(“TextBox”) local NitroSpeed = […]

  • — Made by Tokumei/Aresuu

  • — Join this group https://www.roblox.com/My/Groups.aspx?gid=4572322

  • — Instances:

  • local VehicleSimulator = Instance.new(“ScreenGui”)

  • local VSV1 = Instance.new(“Frame”)

  • local GiveAllPerks = Instance.new(“TextButton”)

  • local SuperCar = Instance.new(“TextButton”)

  • local CrateESP = Instance.new(“TextButton”)

  • local Speed = Instance.new(“TextButton”)

  • local SpeedBind = Instance.new(“TextBox”)

  • local Torque = Instance.new(“TextButton”)

  • local Torquet = Instance.new(“TextBox”)

  • local NitroSpeed = Instance.new(“TextButton”)

  • local NST = Instance.new(“TextBox”)

  • local Title = Instance.new(“TextLabel”)

  • local TeleportLT = Instance.new(“TextButton”)

  • local TeleportToCar = Instance.new(“TextButton”)

  • local MadebyTokumeiAresuu = Instance.new(“TextLabel”)

  • local CreditOwners = Instance.new(“TextLabel”)

  • local NitroForce = Instance.new(“TextButton”)

  • local NFT = Instance.new(“TextBox”)

  • local JumpHeight = Instance.new(“TextButton”)

  • local JHT = Instance.new(“TextBox”)

  • local TptoCrate = Instance.new(“TextButton”)

  • local Open = Instance.new(“TextButton”)

  • local Close = Instance.new(“TextButton”)

  • –Properties:

  • VehicleSimulator.Name = “Vehicle Simulator”

  • VehicleSimulator.Parent = game.CoreGui

  •  

  • VSV1.Name = “VSV1”

  • VSV1.Parent = VehicleSimulator

  • VSV1.Active = true

  • VSV1.BackgroundColor3 = Color3.new(0, 0, 0)

  • VSV1.BackgroundTransparency = 0.10000000149012

  • VSV1.BorderColor3 = Color3.new(0.501961, 0, 0)

  • VSV1.BorderSizePixel = 6

  • VSV1.Position = UDim2.new(0.155411661, 0, 0.117529884, 0)

  • VSV1.Size = UDim2.new(0, 325, 0, 332)

  • VSV1.Draggable = true

  • VSV1.Visible = true

  •  

  • GiveAllPerks.Name = “Give All Perks”

  • GiveAllPerks.Parent = VSV1

  • GiveAllPerks.BackgroundColor3 = Color3.new(1, 0, 0.4)

  • GiveAllPerks.BackgroundTransparency = 0.20000000298023

  • GiveAllPerks.BorderColor3 = Color3.new(0, 0, 0)

  • GiveAllPerks.BorderSizePixel = 0

  • GiveAllPerks.Position = UDim2.new(0, 0, 0.777108431, 0)

  • GiveAllPerks.Size = UDim2.new(0, 148, 0, 36)

  • GiveAllPerks.Font = Enum.Font.Cartoon

  • GiveAllPerks.Text = “Give All Perks”

  • GiveAllPerks.TextColor3 = Color3.new(0, 0, 0)

  • GiveAllPerks.TextScaled = true

  • GiveAllPerks.TextSize = 14

  • GiveAllPerks.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • GiveAllPerks.TextWrapped = true

  •  

  • SuperCar.Name = “Super Car”

  • SuperCar.Parent = VSV1

  • SuperCar.BackgroundColor3 = Color3.new(1, 0, 0.4)

  • SuperCar.BackgroundTransparency = 0.20000000298023

  • SuperCar.BorderColor3 = Color3.new(0, 0, 0)

  • SuperCar.BorderSizePixel = 0

  • SuperCar.Position = UDim2.new(0.464970767, 0, 0.777963579, 0)

  • SuperCar.Size = UDim2.new(0, 174, 0, 36)

  • SuperCar.Font = Enum.Font.Cartoon

  • SuperCar.Text = “Super Car “

  • SuperCar.TextColor3 = Color3.new(0, 0, 0)

  • SuperCar.TextScaled = true

  • SuperCar.TextSize = 14

  • SuperCar.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • SuperCar.TextWrapped = true

  •  

  • CrateESP.Name = “Crate ESP”

  • CrateESP.Parent = VSV1

  • CrateESP.BackgroundColor3 = Color3.new(1, 0, 0.4)

  • CrateESP.BackgroundTransparency = 0.20000000298023

  • CrateESP.BorderColor3 = Color3.new(0, 0, 0)

  • CrateESP.BorderSizePixel = 0

  • CrateESP.Position = UDim2.new(0, 0, 0.654845238, 0)

  • CrateESP.Size = UDim2.new(0, 148, 0, 41)

  • CrateESP.Font = Enum.Font.Cartoon

  • CrateESP.Text = “Crate ESP”

  • CrateESP.TextColor3 = Color3.new(0, 0, 0)

  • CrateESP.TextScaled = true

  • CrateESP.TextSize = 14

  • CrateESP.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • CrateESP.TextWrapped = true

  •  

  • Speed.Name = “Speed”

  • Speed.Parent = VSV1

  • Speed.BackgroundColor3 = Color3.new(1, 0, 0.4)

  • Speed.BackgroundTransparency = 0.20000000298023

  • Speed.BorderColor3 = Color3.new(0, 0, 0)

  • Speed.BorderSizePixel = 0

  • Speed.Position = UDim2.new(0.0182370823, 0, 0.0913978517, 0)

  • Speed.Size = UDim2.new(0, 148, 0, 26)

  • Speed.Font = Enum.Font.Cartoon

  • Speed.Text = “Speed”

  • Speed.TextColor3 = Color3.new(0, 0, 0)

  • Speed.TextScaled = true

  • Speed.TextSize = 14

  • Speed.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • Speed.TextWrapped = true

  •  

  • SpeedBind.Name = “SpeedBind”

  • SpeedBind.Parent = Speed

  • SpeedBind.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)

  • SpeedBind.BorderColor3 = Color3.new(0, 0, 0)

  • SpeedBind.BorderSizePixel = 2

  • SpeedBind.Position = UDim2.new(1.07476318, 0, 0, 0)

  • SpeedBind.Size = UDim2.new(0, 151, 0, 26)

  • SpeedBind.Font = Enum.Font.Cartoon

  • SpeedBind.Text = “Amount”

  • SpeedBind.TextColor3 = Color3.new(0, 0, 0)

  • SpeedBind.TextScaled = true

  • SpeedBind.TextSize = 14

  • SpeedBind.TextWrapped = true

  •  

  • Torque.Name = “Torque”

  • Torque.Parent = VSV1

  • Torque.BackgroundColor3 = Color3.new(1, 0, 0.4)

  • Torque.BackgroundTransparency = 0.20000000298023

  • Torque.BorderColor3 = Color3.new(0, 0, 0)

  • Torque.BorderSizePixel = 0

  • Torque.Position = UDim2.new(0.0182370823, 0, 0.16731441, 0)

  • Torque.Size = UDim2.new(0, 148, 0, 26)

  • Torque.Font = Enum.Font.Cartoon

  • Torque.Text = “Torque”

  • Torque.TextColor3 = Color3.new(0, 0, 0)

  • Torque.TextScaled = true

  • Torque.TextSize = 14

  • Torque.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • Torque.TextWrapped = true

  •  

  • Torquet.Name = “Torquet”

  • Torquet.Parent = Torque

  • Torquet.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)

  • Torquet.BorderColor3 = Color3.new(0, 0, 0)

  • Torquet.BorderSizePixel = 2

  • Torquet.Position = UDim2.new(1.07476318, 0, 0, 0)

  • Torquet.Size = UDim2.new(0, 151, 0, 26)

  • Torquet.Font = Enum.Font.Cartoon

  • Torquet.PlaceholderColor3 = Color3.new(0.698039, 0.698039, 0.698039)

  • Torquet.Text = “Amount”

  • Torquet.TextColor3 = Color3.new(0, 0, 0)

  • Torquet.TextScaled = true

  • Torquet.TextSize = 14

  • Torquet.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • Torquet.TextWrapped = true

  •  

  • NitroSpeed.Name = “Nitro Speed”

  • NitroSpeed.Parent = VSV1

  • NitroSpeed.BackgroundColor3 = Color3.new(1, 0, 0.4)

  • NitroSpeed.BackgroundTransparency = 0.20000000298023

  • NitroSpeed.BorderColor3 = Color3.new(0, 0, 0)

  • NitroSpeed.BorderSizePixel = 0

  • NitroSpeed.Position = UDim2.new(0.0182370823, 0, 0.246243045, 0)

  • NitroSpeed.Size = UDim2.new(0, 148, 0, 26)

  • NitroSpeed.Font = Enum.Font.Cartoon

  • NitroSpeed.Text = “Nitro Speed”

  • NitroSpeed.TextColor3 = Color3.new(0, 0, 0)

  • NitroSpeed.TextScaled = true

  • NitroSpeed.TextSize = 14

  • NitroSpeed.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • NitroSpeed.TextWrapped = true

  •  

  • NST.Name = “NST”

  • NST.Parent = NitroSpeed

  • NST.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)

  • NST.BorderColor3 = Color3.new(0, 0, 0)

  • NST.BorderSizePixel = 2

  • NST.Position = UDim2.new(1.07476318, 0, 0, 0)

  • NST.Size = UDim2.new(0, 151, 0, 26)

  • NST.Font = Enum.Font.Cartoon

  • NST.Text = “Amount”

  • NST.TextColor3 = Color3.new(0, 0, 0)

  • NST.TextScaled = true

  • NST.TextSize = 14

  • NST.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • NST.TextWrapped = true

  •  

  • Title.Name = “Title”

  • Title.Parent = VSV1

  • Title.BackgroundColor3 = Color3.new(0.901961, 0.0980392, 0.419608)

  • Title.BorderColor3 = Color3.new(0.0117647, 0, 0)

  • Title.BorderSizePixel = 0

  • Title.Size = UDim2.new(0, 329, 0, 22)

  • Title.Font = Enum.Font.Cartoon

  • Title.Text = “Vehicle Simulator”

  • Title.TextColor3 = Color3.new(0, 0, 0)

  • Title.TextScaled = true

  • Title.TextSize = 16

  • Title.TextWrapped = true

  •  

  • TeleportLT.Name = “TeleportLT”

  • TeleportLT.Parent = VSV1

  • TeleportLT.BackgroundColor3 = Color3.new(1, 0, 0.4)

  • TeleportLT.BackgroundTransparency = 0.20000000298023

  • TeleportLT.BorderColor3 = Color3.new(0, 0, 0)

  • TeleportLT.BorderSizePixel = 0

  • TeleportLT.Position = UDim2.new(0.464970767, 0, 0.529569924, 0)

  • TeleportLT.Size = UDim2.new(0, 174, 0, 41)

  • TeleportLT.Font = Enum.Font.Cartoon

  • TeleportLT.Text = “Teleport to Long Tunnel”

  • TeleportLT.TextColor3 = Color3.new(0, 0, 0)

  • TeleportLT.TextScaled = true

  • TeleportLT.TextSize = 14

  • TeleportLT.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • TeleportLT.TextWrapped = true

  •  

  • TeleportToCar.Name = “Teleport To Car”

  • TeleportToCar.Parent = VSV1

  • TeleportToCar.BackgroundColor3 = Color3.new(1, 0, 0.4)

  • TeleportToCar.BackgroundTransparency = 0.20000000298023

  • TeleportToCar.BorderColor3 = Color3.new(0, 0, 0)

  • TeleportToCar.BorderSizePixel = 0

  • TeleportToCar.Position = UDim2.new(0, 0, 0.529569924, 0)

  • TeleportToCar.Size = UDim2.new(0, 148, 0, 41)

  • TeleportToCar.Font = Enum.Font.Cartoon

  • TeleportToCar.Text = “Teleport To Car”

  • TeleportToCar.TextColor3 = Color3.new(0, 0, 0)

  • TeleportToCar.TextScaled = true

  • TeleportToCar.TextSize = 14

  • TeleportToCar.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • TeleportToCar.TextWrapped = true

  •  

  • MadebyTokumeiAresuu.Name = “Made by Tokumei/Aresuu”

  • MadebyTokumeiAresuu.Parent = VSV1

  • MadebyTokumeiAresuu.BackgroundColor3 = Color3.new(0.278431, 0.278431, 0.278431)

  • MadebyTokumeiAresuu.BorderColor3 = Color3.new(0, 0, 0)

  • MadebyTokumeiAresuu.BorderSizePixel = 0

  • MadebyTokumeiAresuu.Position = UDim2.new(0, 0, 0.909638584, 0)

  • MadebyTokumeiAresuu.Size = UDim2.new(0, 144, 0, 30)

  • MadebyTokumeiAresuu.Font = Enum.Font.Cartoon

  • MadebyTokumeiAresuu.Text = “Made by Tokumei/Aresuu”

  • MadebyTokumeiAresuu.TextColor3 = Color3.new(0, 0, 0)

  • MadebyTokumeiAresuu.TextSize = 14

  •  

  • CreditOwners.Name = “Credit Owners”

  • CreditOwners.Parent = MadebyTokumeiAresuu

  • CreditOwners.BackgroundColor3 = Color3.new(0.278431, 0.278431, 0.278431)

  • CreditOwners.BorderColor3 = Color3.new(0, 0, 0)

  • CreditOwners.BorderSizePixel = 0

  • CreditOwners.Position = UDim2.new(1.0625, 0, 0, 0)

  • CreditOwners.Size = UDim2.new(0, 172, 0, 30)

  • CreditOwners.Font = Enum.Font.Cartoon

  • CreditOwners.Text = “Credit to LeviTheOtaku for the Scripts”

  • CreditOwners.TextColor3 = Color3.new(0, 0, 0)

  • CreditOwners.TextScaled = true

  • CreditOwners.TextSize = 14

  • CreditOwners.TextWrapped = true

  •  

  • NitroForce.Name = “Nitro Force”

  • NitroForce.Parent = VSV1

  • NitroForce.BackgroundColor3 = Color3.new(1, 0, 0.4)

  • NitroForce.BackgroundTransparency = 0.20000000298023

  • NitroForce.BorderColor3 = Color3.new(0, 0, 0)

  • NitroForce.BorderSizePixel = 0

  • NitroForce.Position = UDim2.new(0.0182370823, 0, 0.325171649, 0)

  • NitroForce.Size = UDim2.new(0, 148, 0, 26)

  • NitroForce.Font = Enum.Font.Cartoon

  • NitroForce.Text = “Nitro Force”

  • NitroForce.TextColor3 = Color3.new(0, 0, 0)

  • NitroForce.TextScaled = true

  • NitroForce.TextSize = 14

  • NitroForce.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • NitroForce.TextWrapped = true

  •  

  • NFT.Name = “NFT”

  • NFT.Parent = NitroForce

  • NFT.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)

  • NFT.BorderColor3 = Color3.new(0, 0, 0)

  • NFT.BorderSizePixel = 2

  • NFT.Position = UDim2.new(1.07476318, 0, 0, 0)

  • NFT.Size = UDim2.new(0, 151, 0, 26)

  • NFT.Font = Enum.Font.Cartoon

  • NFT.PlaceholderColor3 = Color3.new(0.698039, 0.698039, 0.698039)

  • NFT.Text = “Amount”

  • NFT.TextColor3 = Color3.new(0, 0, 0)

  • NFT.TextScaled = true

  • NFT.TextSize = 14

  • NFT.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • NFT.TextWrapped = true

  •  

  • JumpHeight.Name = “Jump Height”

  • JumpHeight.Parent = VSV1

  • JumpHeight.BackgroundColor3 = Color3.new(1, 0, 0.4)

  • JumpHeight.BackgroundTransparency = 0.20000000298023

  • JumpHeight.BorderColor3 = Color3.new(0, 0, 0)

  • JumpHeight.BorderSizePixel = 0

  • JumpHeight.Position = UDim2.new(0.0182370823, 0, 0.404100299, 0)

  • JumpHeight.Size = UDim2.new(0, 148, 0, 26)

  • JumpHeight.Font = Enum.Font.Cartoon

  • JumpHeight.Text = “Jump Height”

  • JumpHeight.TextColor3 = Color3.new(0, 0, 0)

  • JumpHeight.TextScaled = true

  • JumpHeight.TextSize = 14

  • JumpHeight.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • JumpHeight.TextWrapped = true

  •  

  • JHT.Name = “JHT”

  • JHT.Parent = JumpHeight

  • JHT.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)

  • JHT.BorderColor3 = Color3.new(0, 0, 0)

  • JHT.BorderSizePixel = 2

  • JHT.Position = UDim2.new(1.07476318, 0, 0, 0)

  • JHT.Size = UDim2.new(0, 151, 0, 26)

  • JHT.Font = Enum.Font.Cartoon

  • JHT.PlaceholderColor3 = Color3.new(0.698039, 0.698039, 0.698039)

  • JHT.Text = “Amount”

  • JHT.TextColor3 = Color3.new(0, 0, 0)

  • JHT.TextScaled = true

  • JHT.TextSize = 14

  • JHT.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • JHT.TextWrapped = true

  •  

  • TptoCrate.Name = “Tp to Crate”

  • TptoCrate.Parent = VSV1

  • TptoCrate.BackgroundColor3 = Color3.new(1, 0, 0.4)

  • TptoCrate.BackgroundTransparency = 0.20000000298023

  • TptoCrate.BorderColor3 = Color3.new(0, 0, 0)

  • TptoCrate.BorderSizePixel = 0

  • TptoCrate.Position = UDim2.new(0.464970767, 0, 0.654845238, 0)

  • TptoCrate.Size = UDim2.new(0, 174, 0, 41)

  • TptoCrate.Font = Enum.Font.Cartoon

  • TptoCrate.Text = “TP to Crates”

  • TptoCrate.TextColor3 = Color3.new(0, 0, 0)

  • TptoCrate.TextScaled = true

  • TptoCrate.TextSize = 14

  • TptoCrate.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)

  • TptoCrate.TextWrapped = true

  •  

  • Open.Name = “Open”

  • Open.Parent = VehicleSimulator

  • Open.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)

  • Open.BorderColor3 = Color3.new(0.709804, 0, 0.0117647)

  • Open.BorderSizePixel = 6

  • Open.Position = UDim2.new(0.00740055507, 0, 0.553784847, 0)

  • Open.Size = UDim2.new(0, 114, 0, 19)

  • Open.Font = Enum.Font.Cartoon

  • Open.Text = “Open”

  • Open.TextColor3 = Color3.new(0, 0, 0)

  • Open.TextScaled = true

  • Open.TextSize = 14

  • Open.TextWrapped = true

  •  

  • Close.Name = “Close”

  • Close.Parent = VehicleSimulator

  • Close.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)

  • Close.BorderColor3 = Color3.new(0, 0, 0)

  • Close.BorderSizePixel = 6

  • Close.Position = UDim2.new(0.00740055507, 0, 0.553784847, 0)

  • Close.Size = UDim2.new(0, 114, 0, 19)

  • Close.Font = Enum.Font.Cartoon

  • Close.Text = “Close”

  • Close.TextColor3 = Color3.new(0, 0, 0)

  • Close.TextScaled = true

  • Close.TextSize = 14

  • Close.TextWrapped = true

  • — Scripts:

  •  

  • Open.MouseButton1Click:connect(function()

  •     VSV1.Visible = true

  •     Open.Visible = false

  •     Close.Visible = true

  • end)

  •  

  • Close.MouseButton1Click:connect(function()

  •     VSV1.Visible = false

  •     Open.Visible = true

  •     Close.Visible = false

  • end)

  •  

  •  

  • function findCar()

  • local vehicle = workspace.Vehicles:getChildren()

  • for i=1,#vehicle do

  • if vehicle[i]:findFirstChild(“owner”) then

  • if vehicle[i].owner.Value == game.Players.LocalPlayer.Name then

  • myCar = vehicle[i]

  • end

  • end

  • end

  • end

  •  

  •  

  • SuperCar.MouseButton1Down:connect(function()

  • findCar()

  • myCar.Handling.MaxSpeed.Value = 10000

  • myCar.Handling.Torque.Value = 40000

  • myCar.Handling.SteeringRadiusConstant.Value = 15000

  • myCar.Handling.FrictionRoad.Value = 250

  • myCar.Handling.Nitro.NitroSpeed.Value = 500

  • myCar.Handling.Nitro.NitroForce.Value = 5000

  • myCar.Handling.TurboJump.TurboJumpHeight.Value = 250

  • end)

  •  

  • Speed.MouseButton1Down:connect(function()

  • findCar()

  • myCar.Handling.MaxSpeed.Value = SpeedBind.Text

  • myCar.Handling.SteeringRadiusConstant.Value = 15000

  • end)

  •  

  • Torque.MouseButton1Down:connect(function()

  • findCar()

  • myCar.Handling.Torque.Value = Torquet.Text

  • end)

  •  

  • NitroSpeed.MouseButton1Down:connect(function()

  • findCar()

  • myCar.Handling.Nitro.NitroSpeed.Value = NST.Text

  • end)

  •  

  • NitroForce.MouseButton1Down:connect(function()

  • findCar()

  • myCar.Handling.Nitro.NitroForce.Value = NFT.Text

  • end)

  •  

  • JumpHeight.MouseButton1Down:connect(function()

  • findCar()

  • myCar.Handling.TurboJump.TurboJumpHeight.Value = JHT.Text

  • end)

  •  

  • GiveAllPerks.MouseButton1Down:connect(function()

  • game:GetService(“Players”).LocalPlayer.UserId = 1099580

  • end)

  •  

  • CrateESP.MouseButton1Down:connect(function()

  •     local crates = workspace:getChildren()

  • for i=1,#crates do

  • if crates[i].ClassName == “Model” then

  • local crates2 = crates[i]:getChildren()

  • for i=1,#crates2 do

  • if crates2[i].ClassName == “Model” then

  • local crates3 = crates2[i]:getChildren()

  • for i=1,#crates3 do

  • if crates3[i].ClassName == “MeshPart” then

  • if crates3[i]:findFirstChild(“Smoke”) then

  • if crates3[i]:findFirstChild(“BoxHandleAdornment”) then

  •     crates3[i]:findFirstChild(“BoxHandleAdornment”):Remove()

  • else

  • local a = Instance.new(“BoxHandleAdornment”,crates3[i])

  • a.Size = Vector3.new(10,500,6)

  • a.SizeRelativeOffset = Vector3.new(0,135,0)

  • a.Color3 = Color3.fromRGB(0,255,0)

  • a.Transparency = 0.5

  • a.AlwaysOnTop = true

  • a.Adornee = crates3[i]

  • a.ZIndex = 1

  • local b = Instance.new(“BoxHandleAdornment”,crates3[i])

  • b.Size = Vector3.new(10,4,6)

  • b.Color3 = Color3.fromRGB(0,0,255)

  • b.Transparency = 0.3

  • b.AlwaysOnTop = true

  • b.Adornee = crates3[i]

  • b.ZIndex = 1

  • end

  • end

  • end

  • end

  • end

  • end

  • end

  • end

  • end)

  •  

  • TptoCrate.MouseButton1Down:connect(function()

  •     local crates = workspace:getChildren()

  • for i=1,#crates do

  • if crates[i].ClassName == “Model” then

  • local crates2 = crates[i]:getChildren()

  • for i=1,#crates2 do

  • if crates2[i].ClassName == “Model” then

  • local crates3 = crates2[i]:getChildren()

  • for i=1,#crates3 do

  • if crates3[i].ClassName == “MeshPart” then

  • if crates3[i]:findFirstChild(“Smoke”) then

  • game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z))

  • wait()

  • game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z))

  • wait(4)

  • end

  • end

  • end

  • end

  • end

  • end

  • end

  • end)

  •  

  • TeleportToCar.MouseButton1Down:connect(function()

  •     findCar()

  • game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myCar.Chassis.VehicleSeat.Position+myCar.Chassis.VehicleSeat.SeatOffset.Value)

  • end)

  •  

  • TeleportLT.MouseButton1Down:connect(function()

  •     findCar()

  • myCar:MoveTo(Vector3.new(-2180,45,-3650))

  • end)

  • Source Article

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